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Arena Gaming

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Game Design & Development

Game Design & Development course focuses on transformative journey from beginner to advanced professional. Starting from the scratch, you’ll learn programming with C++ and C#, followed by learning industry-standard game engines like Unreal Engine and Unity which are in high demand and pay. The course equips you to create professional grade game with a strong foundation in both Game Design & Development

Course Duration

24 Months

Major Skills
  • Unreal
  • Unity
  • C++/C#
Job Roles
  • Game Developer
  • Level Designer
  • Character Designer
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MAIN FEATURES

Environment Design
Designing 3D Environments from modelling to assembling and then lightning to rendering.
Character Design
Creating 3D Character for the main player and enemies and other roles in game using 3D softwares : Maya, Zbrush, Substance Painter
survival mode
Developing Survival Games including both Third Person Perspective and First Person Perspective games
game mechanics
Creating logics using blueprints and C++ for Game mechanics like Player Respawn, Checkpoint cleared

ANIMATION MAIN FEATURES

MODELLING

The process of creating a three-dimensional representation of objects, characters, or environments using specialized software.

TEXTURING

Adding surface details like colors, patterns, or materials to 3D models to make them appear realistic or stylized.

DETAILING

Enhancing models with intricate elements, such as fine textures, shapes, or effects, to achieve a polished and lifelike appearance.

SPOTLIGHT

A lighting technique that focuses on a specific area or object in the scene to enhance its visibility or mood.

VFX MAIN FEATURES

Premiere Pro

 A professional video editing software used for cutting, editing, and assembling video footage.

Houdini

A 3D animation and visual effects software renowned for its procedural generation tools for creating complex simulations.

nuke

A powerful compositing and visual effects software used for post-production in film and television.

after effect

A motion graphics and VFX course software used for creating animations, compositing, and video effects.

GAMING MAIN FEATURES

Environment Design
Designing 3D Environments from modelling to assembling and then lightning to rendering.
Character Design
Creating 3D Character for the main player and enemies and other roles in game using 3D softwares : Maya, Zbrush, Substance Painter
survival mode
Developing Survival Games including both Third Person Perspective and First Person Perspective games
game mechanics
Creating logics using blueprints and C++ for Game mechanics like Player Respawn, Checkpoint cleared

STUDENT'S WORK